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Visual novel · Japanese · 2017
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Saimin Gakuen 2-nensei

JA 催眠学園2年生
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Revision 2 · edited 4 weeks ago by import

Synopsis

The protagonist is a student of a third rate university with an awkward personality and sullen looks. His interests are deviant as well, but as an adult he has no shame about this. He acts like a stalker, and sneakily digs through the trash in the middle of the night. Naturally he's avoided by everyone around him.

At one point, he picked something like a toy gun out of the trash. Wondering if it might not have some monetary value he began to fiddle with it, and unexpectedly it became clear it was a device for inducing hypnosis.

Then, knowing it would normally be entirely impossible, using that device he became a student teacher in an all-girls school. Through this, the protagonist set about satisfying his own desires to his heart's content.

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Following the events of the first game, the protagonist lays his poisonous fangs primarly on the new heroines, which are second year students. The heroines of the previous game and the main heroines of the next game play a big role as well.

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Facts

Kind
Visual novel
Language
Japanese
Publisher
Fudegaki Soft
Status
Complete
Audience
18+
Published
2017
Length
Medium · 10–30 h

6 of 9 fields · 6 seeded by import

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r2 source · import 4 weeks ago
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r1 source · import Oct 2026
Imported from VNDB
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